His two forms not only impact the story – where you'll have the freedom to embark on a quest to save your family, swear revenge on your sire and burn his burgeoning empire to the ground, or something in between across the narrative sandbox – but the way this RPG plays too. "While playing as a human, we wanted to give you the feeling that you're weaker, but you'll have different toys to play with to compensate," he says, teasing out the blades and ritualistic magics that Coen is able to wield by day. Almost every quest in The Blood of Dawnwalker can be approached from day or night, or a combination of the two, greatly changing the composition of the experience.
Author: josh.west@futurenet.com (Josh West) , Josh West
Published at: 2026-01-06 23:33:43
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