Ubisoft also shared a look at its plans for subsequent seasons in year 2, which include the introduction of the Frigate, an escalation of the war between the French and the Dutch—and yes, you will have to pick a side eventually—and, most notably, the introduction of land combat, which is slated to arrive in season 3. That's a far cry from other multiplayer games from Ubisoft like For Honor and The Division 2, both of which are much older but still rumbling on with a few thousand people playing simultaneously at any given moment, and it doesn't seem sustainable to me: Ubisoft might be hoping that Skull and Bones' move onto Steam, which only happened in August 2024, could eventually lift those numbers like a rising tide, but if it doesn't then I rather strongly suspect we won't see a year 3. It's not a bad game—PC Gamer's Shaun Prescott said in his 68% review that it's "great within the claustrophobic parameters of what market forces allow it to be"—and given the number of modestly successful live service games that come to a premature end because they don't immediately meet whatever arbitrary goal is set for them, it's nice to see Skull and Bones getting the chance to do its thing for at least one more year.
Author: andy.chalk@pcgamer.com (Andy Chalk)
Published at: 2025-04-15 22:34:12
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