Having served as a prolific producer at PlayStation from the start of the brand until becoming president of what's now PlayStation Studios, Shuhei Yoshida knows a thing or two about greenlighting successful games. Still, given how many bangers came out of Sony's first-party development wing over the decades, it seems Yoshida was shepherding a lot of the right titles, and his advice led to measures like a seemingly essential delay for God of War. "I always believed that [the reason] why I was able to work very well with developers and studios was because I know I cannot make games," Yoshida continues.
Author: dustin.bailey@futurenet.com (Dustin Bailey)
Published at: 2025-04-09 21:51:02
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