In addition, Epic said it's had its own company-specific hurdles, for example, it is "only in the early stages of returning to mobile" after court battles with Apple and Google over app store payments. Epic survived upheavals in 1990s with the move from 2D to 3D with Unreal 1; in the 2000s building console games with Gears of War; and in 2012 moving to online gaming with Paragon and Fortnite," CEO and founder Tim Sweeney said in the memo. "Market conditions today are the most extreme we've seen since those early days, with massive upheaval in the industry accompanied by massive opportunity for the companies that come out as winners on the other side," he added.
Author: Barbara Ortutay, Associated Press
Published at: 2026-03-24 22:32:49
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